History of the studio Double Damage Games sounds like a science fiction story. The company, which consists of only two people in less than two years did Rebel Galaxy – the best space action from the time of Freelancer. However, it is worth considering who these people are.
Rebel Galaxy
Category action / RPG
Platform Windows, Mac OS, Linux
developers Double Damage Games
Publisher Double Damage Games
Website rebel-galaxy.com
Evaluation
Dynamic space battles, plenty of side missions, elegant soundtrack, great graphics
AI allies is not very good
The best space action with Times Freelancer
Double Damage Games – is Max Shaifer, creator of the legendary Blizzard North and Runic Games, writer Diablo, Torchlight and Torchlight II, and Travis Baldri, one of the founders of Runic Games, and the author of Fate from which a series of Torchlight picked up a lot. In March 2014, both left the co-founder of Runic Games (even the studio in 2010 came under the control of Chinese Perfect World Entertainment), to pursue Rebel Galaxy. And for good reason.
Rebel Galaxy captivates from the very first chord …. The idea of using as a game soundtrack County rock was not afraid of the word genius. Immediately adjusts to the desired fashion, causing the association with the Wild West and, of course, Firefly. Yes, let the songs in the game only a few and they start to repeat literally ten minutes later, but they are ideally suited to the gameplay. Aggressive, dynamic, invigorating. Music starts literally – what you need for this game. We hope the authors will release a soundtrack as a separate album.
Rebel Galaxy – is a dangerous mix Freelancer, «Space Rangers” and what sort of “Le Corsaire”. Remember Treasure Planet? A sort of a fantastic interpretation of the original “Treasure Island”? Released in 2002, Disney cartoon action bore the famous novel by Robert Louis Stevenson in the open space, which ripped pirate ships with solar sails. In the cartoon at the time went very good game Treasure Planet: Battle at Procyon, where you’ve to take control in this space sailing ship.
So, stellar sailing fleet is back! The Rebel Galaxy you drive space corvettes, destroyers and cruisers, which behave in the same way as the sailboats of the XVII century. Authors generally abolished the third dimension, which is available only fighters, and they especially do not abuse them. All fights are occurring in the conventional plane, where the ships are actively maneuvering to inflict a devastating broadside. Yes, the main gauge in the Rebel Galaxy board, and gun ports covered space frigates such characteristic, familiar to all fans of pirate books and films, the hatches. As an additional automatic weapons are the turrets that are managed can always take over. If there are a dozen turrets, they are scarier main fire.
Despite the fact that the idea of such an archaic gameplay seems incompatible with space battles, in fact, everything works fine. Rebel Galaxy is not going to compete with the Elite: Dangerous with its hyper-realism. There is some other problem. Gameplay Rebel Galaxy closer to the same Starpoint Gemini 2 and … Torchlight. In fact, it is the same action / RPG – there are a lot of random enemies scattered in numerous asteroid belts and the trade routes. Battles occur every couple of minutes and rarely last more than five minutes. Dynamics rolls. During the time while in Elite: Dangerous you otstykuetes from the station and get to another planet in the Rebel Galaxy you have time to put some pirate cruisers help traders fight off bandits, take an important cargo to another system, and push a dozen units of scarce water on the galactic market .
Most of the actions carried out in one click. Faster, faster, farther, and again in the battle. The fact that Starpoint Gemini 2 was completely ruined disgusting and inconvenient interface command and control, is fixed and works perfectly. The most important action at all tied to a single button – «E». It increases engine power, is responsible for the transition to warp speed for docking with the station, and the interaction with the jump gate. As a result, the flight from system to system with a stop on the trading station goes off without a hitch, a conjoint movement.
And this is important. No delays between fights should not be. It is necessary to carry out another mission to get the fee due and finally to collect the amount needed for the purchase of that’s pretty destroyer seven onboard ports. It works the same way as in Diablo. Well, a couple of jobs and buy this sword … I mean, fighting module. Another mission, and I have enough money for a new frigate, which, of course, an urgent need to experience in combat to immediately start saving money on the next ship, and so on until the huge hulking dreadnoughts.
It would seem, with such intensity battles, a two-dimensional maneuvering space must quickly get bored. But surprisingly, it somehow did not get bored. Yes, fights, especially with a weak opponent, it is very similar to each other, but … you’ve already had to replace two turrets and accelerators, it is necessary in the end to see them in action. Yes, AI opponents rather weak, it is easy to let you in the rear hemisphere, and not able to focus fire on a single target. But you have a new partner in the heavy fighter, and these cool new missiles, it is necessary to see what they are worth in battle. It is simply impossible to break away, the drug cleaner Diablo.
As in other similar games, you have access to a career law-abiding merchant mercenary, guardian of the law, or pirate. However, no one bothers to reconcile different interests, but to maintain equally good relations with all at once is impossible. Rebel Galaxy does not scare you vast universe as Elite: Dangerous. There are only a half-dozen star systems, one sector, but in each of the systems can be easily stuck on a dozen hours. Mission generated, how to spend money, there is always, what else you need space tramp? The authors assure that before each new game sector is randomly generated, so that the repeated passage of asteroid fields, planets and bases will be configured differently.
Of course, there Rebel Galaxy and the story, pass which, according to Developers can for 30-40 hours. You go in search of the missing in this quadrant aunt suddenly become the owner of the strange artifact, which is the essence of the ancient creatures. Naturally, this is something dwell in your ship, and you need to understand what actually encountered. Overall, not original, but perfectly acceptable. Yes, digital alien, or rather, Alien, amnesia. As it suddenly.
Rebel Galaxy looks great. Again, there is no hyperrealism Elite: Dangerous, but in posharpannyh ships and stations is the spirit of the frontier, the same one where justice was ruthlessly, and residents are quick to violence. Yes, the couple endured the first ships on design will be more interesting.
Rebel Galaxy – an unexpected discovery of the year. If you are close to the sea and space romance, if you like action / RPG, and “Space Rangers” – do not miss this game. She’s really good.
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